Project Calendar
This is a schedule that will mark my progress of my project and highlight important milestones.
Date | Overview |
---|---|
Week 4 2/12 | - |
2/14 | - |
Week 5 - 2/19 | - |
- |
|
- Add Sounds | |
2/21 | - |
Week 6 - 2/26 | - |
- Add sound effects | |
2/28 | MVP |
Week 7 - 3/5 | - Start incorporating a VR enviorment |
3/7 | |
Week 8 - 3/12 | |
3/14 | |
Week 9 - 3/19 | Work on VR incorporation |
Start finish up the dialogues that guide each user’s interaction and experience | |
Week 10 - 3/26 | VR incorporation 30% done |
Have most of the in-game interaction done | |
VR incorporation 30% done | |
Add Ambient sounds DONE | |
Conceptualize on the theme that will weave together the concepts explored in each of the scenes | |
Work on the Exhibition Mockup | |
Week 11 - 4/2 | FINAL |
Finish all the dialogues that guide each user’s interaction and experience | |
VR incorporation 50% done | |
Ambient sounds done | |
Finish the exhibition mockup | |
Week 12 - 4/9 | Exhibition prep |
Have the work prepared for the exhibition | |
VR incorporation 80% finished | |
Week 13 - 4/16 | Exhibition Prep |
Work on putting things together for the exhibition | |
VR incorporation DONE | |
Update the exhibition mockup if necessary | |
Week 14 - 4/23 | EXHIBITION |
Piece installed and is in a presentable format | |
Make last minute tweaks if necessary | |
Week 15 - 4/30 | EXHIBITION |
5/3 | Keep on making tweaks if deemed necessary |
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Think of adding a new scene that shows a simple environment in which there are objects that can be interacted with. ↩